rabbit wars help rabbit wars is a turn based war game. in each turn, the player gets 10 seconds to complete a unit movement. before each turn, the user can observe the battlefield. viewing when 4 arrows are displayed on the screen, you are in view mode. press the onscreen arrows or the cursor keys to look around. when you are ready to move, press fire or the onscreen move button. you can also take a look at the entire battlefield by pressing the map icon in the upper right corner. moving you can move your unit forward and backward with the up and down keys. turning can be done with left and right. if your device supports a stylus, you can click around the unit to make it move in that direction. shooting after moving, you should point your unit in the direction you want to shoot. keep pressing the fire button until the arrow or rocket is above the target. the spot where you release the fire button will be the target of the shot. so remember, keep the fire button pressed until you reach your target. network games when playing a duel networked game, one player should set up the server, and the other should login into that server. remember that in network games, you have a limited time to make your move. units vehicles such a tanks or a jeep can move over swamps but not through forests and they can't shoot over obstacles. foot soldiers like the bazooka, mortar and rambo unit, can't move over swamps, but they can move into forests. however, they can't shoot while they are in a forest. only the mortar unit can shoot over obstacles like forests and rocks. tank #1 the heavy armour of the tank protects it from bullets. the only really effective weapon against a tank is the bazooka. the shot of a tank spreads wide, so you can easely hurt multiple enemies in one shot. jeep #2 the jeep is the fastest unit, so it can often go behind enemy lines in one turn. it has an on-board minigun that's extremely effective against foot soldiers, but it won't do much damage against tanks or medicopters. bazooka #3 the bazooka is a foot unit with real power against vehicles such as tanks, jeeps and medicopters. its shots will also damage foot units, but it won't be as effective. the bazooka must be aimed very accurately to get the best impact. rambo #4 the rambo unit carries a minigun that can kill other foot soldiers, but it isn't effective agains vehicles. mortar #5 mortars move very slowly, but they don't need their speed because they can shoot long distances. unlike other units, they can shoot over rocks and forests. mortars are only available in expert levels. medicoper #6 the medicopter is a special unit that cannot shoot, but instead it can heal units. a turn of a medicopter is as follows: first it takes off and you can move it around. when it is close to the units you want to heal, press the fire button. it will heal the units and then you can still move it to a safe landing spot. press the fire button again to make it land. keep your eye on the time, because after 10 seconds the chopper will land automatically. medicopters are only available in expert levels. made by aimproductions.be programming: koen witters www.koonsolo.com graphics: pixellive www.pixellive.net sounds and music: patrick ceuppens voices: martin king levels: christoph boost david torres onno nys